The Final Piece of the Gran Turismo Puzzle

August 27, 2011 § Leave a comment

The search for greater realism with every entry in a series is a noble pursuit indeed, and it’s this dedication that has given Poliphony Digital an almost unique reputation in the industry. As rewarding an ambition as it is though, it does limit the amount of changes that can be made from game to game. Over the years they’ve added more and more tracks and cars to their seminal racing series, but short of changing the laws of physics, the basic driving experience remains very similar from game to game. The question then is this: Is there anything missing from the Gran Turismo formula that could be added to the core gameplay?
For the past few iterations the series has seen nothing on this scale. The addition of online as well as dozens of new race types has given series fans plenty to play with, but there’s been little in the way of game-changing additions.

Where Am I?

You are currently viewing the archives for August, 2011 at The Clockwork Manual.